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Author Topic: Problem extruding on a path  (Read 5197 times)

JSmith_DumDumDumDumDum

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Problem extruding on a path
« on: May 10, 2016, 10:01:26 pm »

Hello,

I'm trying to create a mesh by extruding Path_BooleanSubtractor along the path Path_tobeLathed. The final results is a flat curved plane (Result_thatIdon't_want), not a trapezoidal S-hook. It's the trap. S-hook that I want.

Unless I misunderstood, the instructions in the Anim8or manual stated that the starting point of the mesh needs to be at the orgin (0, 0, 0?). I think I did just that.

How do I fix this? Thanks.

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Sluggs

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Re: Problem extruding on a path
« Reply #1 on: September 06, 2016, 11:42:15 pm »

On the first path, you have to "Build/Join Splines" otherwise the final mesh will be messy. :o

PS. Your main path is faulty and you should make a fresh one.
« Last Edit: September 06, 2016, 11:53:46 pm by Sluggs »
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