Hi
steveIk is working really, really well.
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Thanks so much.
1 thing.
When i first add a figure to scene mode and highlight the
IK buttons, the
ik handles or boxes wont show. Not until i've gone into figure mode, then back to scene mode. Then the handles/boxes are showing and can have visibility turned off and on just as it does in sequence and figure modes. (perfectly).
The
full body IK is interesting, i like the idea, and think it could be a great thing, especially once you've solved how to get those end effectors to lock, and stay, in position.
I know you're still working on that.
One experiment involved locking froyds left foot to the ground. Then, in front view, grabbing his forearm and dragging him gently back and forth along the x axis. (
full body ik) I notice the foot tries to stay in place, but then moves away with the dotted line showing it is out of range.
From a laymens point of view, it makes me think, if that foot is locked there, then it should stay right there '
regardless of all else'.
I have no real idea of how you make this magical thing work, but it's like, that locked foot position needs to be 'absolutely unmovable by anything else', until it is unlocked.
If that can happen,
she'll be golden.
Good luck with this
steve. I'm sure with the occasional 'eureka' moment, and your hours and hours of hard work, she'll get there.
Anim8or 4eva