I am trying to create a model to represent a Magic the Gathering card, with dimensions (x: 8.8, y: 6.3, z: 0.2)
I don't know anything about how texture mapping works.
Is it possible to texture this surface only one side at a time? multiple textures for one object?
I am struggling to wrap my head around how the mapping works.
Where can I start reading about texturing, and can I have any tips on how I can accomplish this kind of texturing(front-side of cube and back side of the cube).
Thanks ahead of time.
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I think I figured it out, I can select the face I want to texture and the bmp image can be directly stretched over it.