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Author Topic: Where can I start?  (Read 83342 times)

Owl

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Re: Where can I start?
« Reply #60 on: December 18, 2014, 12:50:19 pm »

Windows 7 Home Premium, Service Pack 1
64 Bit Operating System
8GB of Ram
AMD Radeon HD 6530D Graphics

Slash Screen: 23-Jan-14
File name: animv0981 (also downloaded it again)

Does this mean that the last software revision change was in this exact area?
" identical to the original release dated November 30, 2014 with a fix for an spline extrusion/filling bug"

As a Newbie, I travel an unpredictable, illogical paths. As a software developer, the way I find problem is to methodically try unusual procedures and parameters.
I would also work backwards from the code looking for a failure path.
 
For example: There has been talk about how to close an object, yet it seems the software does that automatically ... when there is an extrusion which uses one or both "caps".  It seems to me that's where the problem is, the software did not automatically "close".
« Last Edit: December 18, 2014, 12:51:24 pm by Owl »
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Owl

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Re: Where can I start?
« Reply #61 on: December 18, 2014, 02:39:43 pm »

Update: The problem happens on a new version downloaded from the home page. About once every three openings. Once it produces extrusions with no caps, it will do it continuously for all further extrusions. If I click/unclick the two cap buttons (rather than using the defaults from previous attempt) it works correctly.

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captaindrewi

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Re: Where can I start?
« Reply #62 on: December 18, 2014, 03:13:31 pm »

What's up with the beta version, I don't find a "close"option ?
i have discovered if i click on another tool and return to the path ,then double clicking, another dialogue box opens with the closed option.
« Last Edit: December 18, 2014, 03:20:41 pm by captaindrewi »
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kreator

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Re: Where can I start?
« Reply #63 on: December 18, 2014, 03:59:00 pm »

Try this version, this is a stable 0.98 version (splash V0.98) I think you will find that the 0.981 is a development copy. I use this.

What version of open GL is running on that radeon? If you have 4.4, I had loads of problems with it so reverted back to 4.1.

Use this version in compatibility mode Windows XP SP3 , disable visual themes  , and run as administrator

See what happens.
« Last Edit: December 18, 2014, 03:59:56 pm by kreator »
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Owl

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Re: Where can I start?
« Reply #64 on: December 18, 2014, 04:48:40 pm »

Ok down loaded your attached version.
Set this version to: compatibility mode, Windows XP SP3 , disable visual themes and run as administrator.
Did not mess with GL, sorry I have lots of 2D or 3D vector graphics and can not open that can.

Opened the program 12 times and 4 times it failed, ie did not cap the extrusion.
As a software testor my style is to explore every possible variation. When ever the problem happens, I repeat that exact path, I have not found a repeatable pattern.
One time it did something else, it extruded the last line only. It disconnected that line from the other lines in the object.
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Owl

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Re: Where can I start?
« Reply #65 on: December 18, 2014, 05:45:26 pm »

Made a video of it happening several times. But it is 9.5 megs and the limit is on the total. I deleted an earlier message but that didn't help.
 Kreator, I PM'ed you on how to get it if you want.
« Last Edit: December 18, 2014, 06:02:57 pm by Owl »
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kreator

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Re: Where can I start?
« Reply #66 on: December 18, 2014, 06:46:33 pm »

OpenGL just go to anim8ors Menu About/OpenGL info is it 4.1 or 4.4 ?
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Owl

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Re: Where can I start?
« Reply #67 on: December 18, 2014, 08:06:04 pm »

Open GL 4.1.11079
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kreator

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Re: Where can I start?
« Reply #68 on: December 19, 2014, 01:10:37 am »

Thanks for the Video, Have had a look, The first Extrusion went as planned, I would suggest on subsequent ones when you get to the Editor box where you close the path you actually rename the spline to path2, path3, and so on, see if that has an effect. It could be a conflict having multiple paths all with the same name? It might be better to take a logical path rather than the illogical?

 Have you tried the lathing?

« Last Edit: December 19, 2014, 01:27:08 am by kreator »
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ENSONIQ5

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Re: Where can I start?
« Reply #69 on: December 19, 2014, 02:14:22 am »

Hmm, the path no longer exists after extruding (as opposed to lathing where the path remains) so it shouldn't make any difference renaming the path, but at this stage it's definitely worth a try.  I have the same version (v0.98 23 Jan 14) and running OpenGL 4.2, and no matter what I do I can't replicate this fault.  I have re-downloaded the executable and even running it with no compatibility settings at all (on W7 64bit), seems to be running without a hitch.  I'll admit I'm at a complete loss, my suspicion is that the issue relates to Owl's particular local system setup but I've never seen this sort of error before and don't have anything else to go on.

I still have a copy of V0.97d (21 Sep 08), this version was used by many Anim8ors over several years without this fault being apparent (to my knowledge).  If it wouldn't be in breach of any rules re distribution of the executable file I would be happy to forward a copy if you wanted to see if the error still happens on that version.
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kreator

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Re: Where can I start?
« Reply #70 on: December 19, 2014, 02:38:56 am »

Tony: I have no problems either with extrusion am also at a loss to see why this is happening I cant replicate either and would assume there is as you say something locally wrong. I have versions going back to 0.95 and all do as they are supposed to.

Owls Video he emailed to me...
« Last Edit: December 19, 2014, 02:46:03 am by kreator »
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ENSONIQ5

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Re: Where can I start?
« Reply #71 on: December 19, 2014, 02:52:11 am »

Hi Kev.  The video's coming up as private, are you able to make it available?  Not that I think it will be very helpful, I've tried everything I can think of to replicate the fault.

EDIT: It's available now, cheers.
« Last Edit: December 19, 2014, 02:52:51 am by ENSONIQ5 »
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ENSONIQ5

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Re: Where can I start?
« Reply #72 on: December 19, 2014, 03:13:50 am »

Owl, from your video there's still some things you are doing that I would consider to be 'wrong', though they may not be the cause of your issue (at least, when I do them I still don't get your fault).  If the video above was created before my earlier post please disregard the following.

1) You are still creating a final point very close to (or trying to be co-located with) the first point.  This is not necessary and will lead to a badly-formed corner as closing the curve does not merge the points.  Closing the curve creates a line from the first to last point regardless of their proximity, so best to open the editor after creating the second-last point.

2) You appear to still be accessing the Path Editor by double-clicking one of these almost-in-the-same-place points rather than double-clicking the path.  This could be affecting one of the point's properties (such as converting it to a curve).

3) Finally, I would always de-select 'Extendable' when closing a path.  While this shouldn't make any difference, in the interests of determining this fault it would be worth taking this step.

Noteworthy in your video is that  the second extrusion (at 1:36) works correctly, this suggests your earlier observation "Once it produces extrusions with no caps, it will do it continuously for all further extrusions" is not correct.  While I'm no closer to replicating this fault, if you could try the same test as in the video above while observing the steps I've listed it might help us get a bit closer.
« Last Edit: December 19, 2014, 03:59:35 am by ENSONIQ5 »
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ENSONIQ5

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Re: Where can I start?
« Reply #73 on: December 19, 2014, 03:17:58 am »

STOP PRESS: I have successfully replicated this fault by not observing the steps above.  I suspect the issue relates to step 2 but I will run some more tests to be sure.  Stand by...

No, the issue is step 1.  If I try to place a final point on top of the first point I can cause the ends to not cap.  The video below shows your fault happening in the first extrusion where I tried to drop a final point over the first point.  For the second extrusion (that worked) I did not do this, once the fourth point was created (ie. the third line) I opened the editor and closed the path.  This means my second path is an actual quadrilateral, whereas the first path actually has five points with two being very, very close together.



I don't know if this would be classified as a bug, in any case it can be easily avoided.  The 'fault' also occurs in V0.97d so it's been there for some time, nothing to do with anything being broken in recent updates.

FINAL UPDATE:

This is not a bug or anything wrong with the code, it relates purely to the path being malformed.  If the path crosses itself the extrusion will not cap, on some of your attempts to close the path manually your final point was 'outside' the path, so the path crossed itself when closed.  Zoom in on the first/last point on one that failed and you will see what I mean.  Sometimes your final point will have been slightly to the 'inside' of the first point, hence the fault appearing to be random.  Avoid this doubling-up of points and your extrusions should run as expected.
« Last Edit: December 19, 2014, 03:58:06 am by ENSONIQ5 »
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Owl

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Re: Where can I start? Images to faces.
« Reply #74 on: December 20, 2014, 10:26:11 am »

I have added images to several faces before. The attached is a shoe box and a .jpg label.
Have tried for 3 hours of variations and combinations and can not put the label on the "front" of the box (actually left).
Can someone please help and send me back the box with very light blue sides and the label on the "front" (actually left).
Thank You,

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