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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Author Topic: Where can I start?  (Read 83327 times)

thecolclough

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Re: I know I have asked this question before.....
« Reply #15 on: November 21, 2014, 05:17:11 pm »

you can also use .jpg photos straight from your camera, or do more advanced image manipulation in programs like Photoshop or the GIMP (www.gimp.org) to fine-tune textures to your requirements.
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lppena

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Re: I know I have asked this question before.....
« Reply #16 on: November 23, 2014, 04:57:36 am »

GIMP is also another free paint program. As I recall it has a plugin for creating textures. Check the GIMP forum for help on using it.
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kreator

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Re: I have some problems ......
« Reply #17 on: November 23, 2014, 11:05:06 am »

How do I add points to create a model?

In Order to do this, you must first be in Object/Point Edit Mode Keystroke shift/p

Also make sure that you have set your GUI configuration Correctly This can be found in the menubar under File/Configure GUI...
Ensure that Smooth Outline and Smooth Points are checked.

When Your are ready to begin First hold down the shift key and click the left mouse button to create a point, then immediately release the Shift key, now drag and click again for your next point. If you keep holding down the shift key after making the first point you will just make additional copies of an object. So bear this in mind.

It does take some getting used to. Here  is a short Tut courtesy RAXX

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neirao

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Re: I have some problems ......
« Reply #18 on: November 23, 2014, 11:19:24 am »

haha, cool animated tutorial Kreator!
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3DUser57

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I have another question??
« Reply #19 on: November 27, 2014, 11:56:38 am »

I'm right in the middle of doing a eggplant tutorial, & my question is how do I make an image smaller while in the front view (single view only), in order to bend the trunk, & also to finish the project?
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Raxx

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Re: I have another question??
« Reply #20 on: November 27, 2014, 12:17:28 pm »

3DUser57, please use meaningful titles when you start a new thread instead of "I Have another question?" or "I know I have asked this question before". For example, with your last question, you could have titled it "How do I make my image smaller". Otherwise, you can keep all your questions in a general thread for yourself--I merged your...err...five topics together.

You should use the manual and the search function of this forum before asking very basic questions such as these. You should read the manual in its entirety--it might help you with your terminology as well, to better help us understand you.

As for your eggplant tutorial, I'm assuming you're talking about zooming in and out of the workspace. The best way to do this is via the Arc Rotate tool (hold alt or press Ctrl+R), and then middle-click and drag to zoom in and out. Or you can press F to automatically zoom and pan the view so that it frames everything. This is all in the manual.
« Last Edit: November 27, 2014, 12:36:22 pm by Raxx »
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3DUser57

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Re: Where can I start?
« Reply #21 on: November 27, 2014, 12:56:39 pm »

Sorry for asking so many questions, perhaps I should read the manual & do some experimentation along the way! 
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Owl

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Re: Where can I start? animation
« Reply #22 on: November 28, 2014, 06:22:09 am »

Hello All,
Newbie here too. I have spent several hours on Anim8or and understand lots. (Have lots of CAD, 3D drawing and animation experience. Went through many tutorial links. Animated some bones .... I can change the lights and camera on keyframes. BUT Can't figure out how to do scale and displacement animation. ie Just want to animate the movement of some object around a floor along a path.  What am I missing please.
Thank You
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kreator

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Re: Where can I start?
« Reply #23 on: November 28, 2014, 06:44:35 pm »

Owl: Fairly old now but my attempts at tutorials for animating, way back some years  ago Using 0.97D.  use a target as your path and child your object to the target.







« Last Edit: November 28, 2014, 06:49:20 pm by kreator »
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kreator

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Re: Where can I start?
« Reply #24 on: November 29, 2014, 02:31:09 am »

Some more starter Tuts for you









https://www.facebook.com/groups/Anim8orWorld/
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Owl

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Re: Where can I start?
« Reply #25 on: November 29, 2014, 10:25:54 am »

Kreator, great tutorials!
The problem I am having is not knowing where I am. I will go through all the documentation and all the drop down menus and can't find a menu I had just a short while ago. In other words there are modes that are turned on that reconfigure what and how the mouse and UI react. For example: "Environment Settings"
I found it once but for the life of me can't find again. In other words different paths change your working tools and unless you know where you are in the path you are stuck.

Using "Environment Settings" ONLY as an example: I believe this should be listed in the documentation or examples with all the settings necessary to find and use it such as:
"Environment Settings"
MODE>Scene
OPTIONS>??
VIEW>??
BUILD>?? etc

Then UI buttons such as:
SCENE: Edit or View
ENABLE: x,y or z
VIEW: zoom, rotate or view
SHOW: ....
ANIMATE: ...

It ALSO would be useful if the software UI included a note tucked in some corner as to where it is in the decision tree of modes, functions and features that are enabled.

I acknowledge that there is great diversity in people’s working styles and realize that different people have different ways of understanding. For example even thought I know most of the hidden details of Windows OS and of my state of the art smart Android phone, I find Apple products  hard to use.

Is there any hope for me with Anim8or?  ??? (Which is very impressive otherwise)
Thank You,
Owl

« Last Edit: November 29, 2014, 10:45:23 am by Owl »
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kreator

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Re: Where can I start?
« Reply #26 on: November 29, 2014, 11:29:39 am »

Owl:

There are Four Modes, Object, Figure, Sequence and Scene,

If you go to the options menu You can turn on Tool Tips and whenever you hover over an icon its function will be displayed in the bottom left of the screen.

Environment is in Scene mode and relates only to the scene you will not have it in any of the other modes

I would concentrate on one section at a time, Object mode is the one you should master first, make a few models etc then when you have them saved out, progress to scene mode as you will no doubt want to animate them.

 This is where Build comes into play. You must Build the scene with objects, lights cameras etc

Keep reading the manual ( make a hard copy of it to refer to )




https://www.facebook.com/groups/Anim8orWorld/
« Last Edit: November 29, 2014, 11:35:52 am by kreator »
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Raxx

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Re: Where can I start?
« Reply #27 on: November 29, 2014, 11:31:00 am »

On a side note, Owl, learning and retaining how to use software is part of the ball game. You can't just skip it, especially for production tools. It's a simple matter of coming to an understanding of what you're using and where to look based on what they do--which will come through practice and an actual effort to learn to use Anim8or. Anim8or isn't a super difficult maze or confounding puzzle, it'll click after a while of working with it, don't worry :)
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Owl

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Re: Where can I start?
« Reply #28 on: November 29, 2014, 01:19:43 pm »

Raxx and Kreator,
Thank you very much for your comments. We don't know each other and I am just a geek, but please take my word ... I know and have done all that you suggested and MUCH more 20 hours or so ago. I am highly skilled at lots of things (especially 3D), it's just different people have different ways of understanding.
Back on topic:
Here I am in Scene mode again. I have made: models, animated bones, animated camera, textured surfaces, looked at every hover-over, menu and sub menu and finally found it, again. 

So after a lot of effort, I found the information I was asking about: "Environment Settings" under Scene>Properties (labeled "Scene Parameters")>Environment .

Using "Environment Settings" ONLY as an example. I believe information like above should be listed in the documentation or examples with all the settings necessary to find and use it. I think a UI tree is a very useful part of documentation for who people who think like me.
Thank You for your help.
Owl

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thecolclough

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Re: Where can I start?
« Reply #29 on: November 29, 2014, 01:47:08 pm »

Owl - not sure which build of Anim8or you're using, but it sounds like you might have one of the latest development previews.  There have been some changes to the menu structure in recent development builds, including moving the 'Environment Settings' menu; the documentation only covers the official v0.98 build (i think) and will not reflect these recent changes to the menus.  That might be a contributing factor to your difficulties!
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