JSmith_:
is it possible for anim8or to save in .obj format? I'm aware that, in general, obj can be read (at least somewhat) by anim8or, but I haven't quite figured out the other way around.
I don't know anything about Sims and I'm not that sure I understand what you want to do, but yes, Anim8or can import and export .obj files.
It's fine that you don't understand; again, I've come to learn that most people reading this forum probably wouldn't anyways.
For our Sims 1 custom objects, We at the CTOSims.com community love to use anim8or to render our 3d-simulating 2d images.
^^This, for loose starters
On the other hand, The Sims 4 is a much more complex platform that, like other 2010-decade graphical games, obviously use actual 3d files, not mere 2d-rendered images simulating 3d environment. I do
believe (though I don't know) that Sims 4 does read .obj files, and if this is the case, I have a way to translate my current Sims 1 project into Sims 4; since I have a familiar heavily-used program, anim8or, that can understand and translate to/from obj.
Now, I have tried saving my project ending in ".obj" extension. However, when I open up that .obj file in programs like Blender, the object doesn't appear. This is what lead me to ask if it's possible to save anim8or objects
into obj. Perhaps I wasn't doing it right, and so that's where I could benefit from help here.