So originally I was going to complain, but then I realized I was on the wrong build
With all these updates coming out so fast it's getting hard to keep track of my files
But I do have a question now that I have tried the proper build
Mainly I want to know if you are planning on making the opengl renderer look as close to the final renderers as much as possible; knowing that both scanline and artray have different looking lighting I just want to know if you could preview in opengl to look as close to one or the other (kinda like a fine tuning preset to tweak the general properties of the opengl lights to match the finalrenders closely).