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Author Topic: Stumps  (Read 90489 times)

ronaldefarmer

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Re: Stumps
« Reply #120 on: January 06, 2014, 06:45:48 pm »

Kreator,

Those gifs are are very amusing.

My models nearly always have too many polygons. What is an optimal polygon count for a stumps model?

Ron
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kreator

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Re: Stumps
« Reply #121 on: January 07, 2014, 04:17:25 am »

hello Ron! Head was good, though very high polycount!

I would guess you subdivided the spheres from the edit menu, subdivide faces?

Its better to do a subdivision from the build menu then work from that. Do not then convert to mesh from that subdivision, if you need to work on it. Its better to double click the sphere to get its properties and revert the 2 and 3 working/Final divisions back to 0 and 1 and then convert to mesh.

Hope that is of use.

Are you readyforStumps#007?

« Last Edit: January 07, 2014, 12:28:54 pm by kreator »
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ronaldefarmer

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Re: Stumps
« Reply #122 on: January 08, 2014, 02:41:30 am »

Hello Kreator,

Thanks for your advice. Actually, I subdivided the eyes and head in the build menu (3 divisions, I think), then converted to mesh. I'm afraid I tend to get carried away with the smoothing. Is it generally better not to convert subdivisions to mesh at all with this sort of thing? That way, if the poly count is too high, you could optimize it before rendering.

I will take legs and feet for Stumps #007 and will try not to overdo subdivision for this one.

Ron
« Last Edit: January 08, 2014, 02:43:58 am by ronaldefarmer »
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kreator

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Re: Stumps
« Reply #123 on: January 08, 2014, 04:20:20 am »

Ron: Glad to see taking up the gauntlet with the legs and feet, unless we get another stumper, I'll bagsy the torso for # 007!
« Last Edit: January 08, 2014, 04:23:39 am by kreator »
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johnar

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Re: Stumps
« Reply #124 on: January 21, 2014, 12:01:02 am »

 I'll bags the head for 007. (hasn't gone yet has it?)
 Will have a go at it on the laptop.
  Cheers. 
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kreator

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Re: Stumps
« Reply #125 on: January 21, 2014, 01:39:38 am »

The head is yours johnar! welcome back !!

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johnar

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Re: Stumps
« Reply #126 on: February 06, 2014, 07:28:58 pm »

 Thanks kreator, and welcome ronaldefarmer.
 I've finished the head. How are you guys going. If you don't mind, i could put this one together. Will attach it to rig #2 and add some eye-bones.  Might put a small animation together with a few of the previous stump-creatures.
 I (still) don't have a drop box, but, when you're ready, you could email me your bits.  johnar46@hotmail.com

(or is it easier to add them to your dropbox, (kreator), and i can just get them from there?.
 Whatever's easier for you fellas.
« Last Edit: February 06, 2014, 07:35:38 pm by johnar »
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ronaldefarmer

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Re: Stumps
« Reply #127 on: February 07, 2014, 12:10:51 am »

Hello Johnar,

I have sent 007's legs to your email.

Thanks,
Ron
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johnar

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Re: Stumps
« Reply #128 on: February 07, 2014, 12:26:56 am »

 Hi there Ron,
 Got the legs.  Lol.   Awesome, and all good.
 Thanks.  :)
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kreator

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Re: Stumps
« Reply #129 on: February 07, 2014, 01:53:32 am »

Quote
(or is it easier to add them to your dropbox, (kreator), and i can just get them from there?.
 Whatever's easier for you fellas.

My Torso is in my public Dropbox www.dropbox.com/sh/26y219g78rfr5d2/LeiCSWXtmV

Look forward to the final...
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johnar

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Re: Stumps
« Reply #130 on: February 11, 2014, 06:10:48 pm »

 Here he is.   :)

 Attached him to a modified version of rig#2. Did a pretty bad job on the skinning. Everytime while`adding weights my laptops' fan blew so hard i thort it might take off, (or blow up). lol.
 High polycount on the legs Ron. Might pay to work at getting that down a bit.

All in All, not a bad lookin dude tho

 Legs -ronaldefarmer             Body - kreator           Head - johnar
« Last Edit: February 12, 2014, 01:02:46 am by johnar »
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ronaldefarmer

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Re: Stumps
« Reply #131 on: February 11, 2014, 09:59:40 pm »

Hello Johnar,

Sorry, I will work on that polycount thing. It turned out to be the straps on the flip-flops...73195 faces on just the flip-flops; 1221 on the rest of the model. I'll do better next time. Anyway, thanks for letting me participate, the animation made my four-year-old daughter laugh out loud. Great job, guys.

Ron

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johnar

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Re: Stumps
« Reply #132 on: February 12, 2014, 12:44:22 am »

 Hi again Ron.
Quote
thanks for letting me participate,
Not at all. Thank YOU for participating. :)
Quote
73195 faces on just the flip-flops
LOL. Yip, that'll be the culprit. Otherwise, the rest is probly not too bad at all. (polycount)

 Cool.
 If anyone wants to get involved in 008, just 'bags', (choose), a part, and have a go.
 I'm going to have a go at putting a short flick together, using some of the previous stump-creatures. Will start rigging some more tonight.

 Most people probly busy doing other things. We've only got this far thanks to 'CaptainDrewi, kreator, yourself, KyleSan and cooldude. (and the pos feedback from those that have commented) :)
 Guess we'll see what happens....
 Anyways, will post again b4 long... Cheers.

 Edit: Regards sizing.  I'll make up some more starting stumps that are more relative to the v2 rig size, and post them in a day or 2. Stll think there will always be some issues when joining tho, but perhaps we wont get quite such large size` differences.
 krerator. Will send you a copy of stumps007 as well.
 cool
 
« Last Edit: February 12, 2014, 01:00:42 am by johnar »
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CrashDrive

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Re: Stumps
« Reply #133 on: February 12, 2014, 01:58:19 am »

Oh my !!!??? I'm defiantly going to have are hard time sleeping now.
Frightening but a good job. :)
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kreator

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Re: Stumps
« Reply #134 on: February 12, 2014, 03:05:49 am »

Johnar, Happy to see you connected it all together, The Legs I feel would have been " tricky".

If you could send me the Completed Stumps #007 I`ll Post it up on Verold.com

When I have completed our Challenge on Anim8orWorld.com  I`ll have a go at animating a little piece.... Hmm, could be a "Challenge!"
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