Hi guys, and thanks for the comments.
RudySchneider: Appreciate your input, and good to see you still around. The bubble bit probly took the longest time, mostly coz of the computer i was using. (slow). Was quite lucky that it only took a few tries to get that bit right. Put him inside the bubble first, got all the squashy and stretchy bits synchronised first and did the rotation bit later. On the initial attempt i did the rotation bit first. (mistake!).
ENSONIQ5: I can't ever ask for better kudos when someone says that they honestly laughed out loud. To me, that says i'm doing something right, so it means a lot. Cheers.
cooldude234 : From the moment he comes off the slide and lands on the pencil, its all pretty well 100% morph targets. For the pencil i used modifiers to create morph targets for the bend. The bubble had only 2 morphs, squash and stretch, although i did need to tweek the scale in some places, just to keep it close enough to springys movements. The bubble is just a default sphere, subdivided, with an environment map and transparencey at 0.1.
As far as sound goes, was thinking of adding some type of music to soften, or disguise slightly, the sound that you're talking about. Bit of a mission at the mo, coz my old 10gig hack of a pc doesn't hav a sound card, so have to copy to flashdrive and transfer to laptop to add sound/music. In days of old it was a lot less mucking around, and could add sounds/music 'on the fly'.
But anyway, i digress...
Thanks to all for your positive feedback. (always most welcomed and appreciated).
Will continue with this 'springy thingy', and post updates as things evolve.
Cheers.