*snip* as far as the seperate video window you would use for motion matching, can't you do that very same thing with something like Windows Media Player or some kind of video editor? *snip*
you can, that's what i did to match up the mouth movements in
youtube.com/watch?v=i9y85zRtkgg[/youtube]]this movie (yes, i know it's a bit rough, but that's basically because i was lazy in building the mouths, and the youtube server has desynched all the audio anyway...
); i was just thinking it'd be cool if anim8or had its own built-in video playback window, so that the reference video and the animated scene could be tied together, and moving forwards or backwards any number of frames in one, would also move the other, so you didn't have to keep worrying about whether or not you'd moved them the same number of frames each.
i've never experimented with putting reference marks on faces when doing it (partly cos it was my own face, and i didn't think black dots around the mouth would really suit me
), but yes, that's entirely feasible - if your cast are willing to do it!
- colclough