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Author Topic: Space thread  (Read 16978 times)

davdud101

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Re: Space thread
« Reply #15 on: September 30, 2012, 06:30:22 pm »

So specualr --> reflection..... Man, why.... didn't.... I... KNOW ABOUT THAT??!?!!! Is that just controlled through the specularity? Cuz if so, maaaaaan, have I been doing a lot more work than I've needed to!!!!
Man, kreator, this thing is really cool. It inspired my to start building my own somewhat (not-very) similar megacraft-starship kind of thing. I'll start a thread soon for it, once I get farther.

[edit]
WAIT!!! So the Kr thing is just for those granular reflections, then? Cuz this spec-reflec attribute is probably on my list of greatest things found in Anim8or (along with Edge Properties dialouge and some others), but it doesn't seem to do any granularity or roughness. Is that the case?
« Last Edit: September 30, 2012, 06:35:56 pm by davdud101 »
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kreator

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Re: Space thread
« Reply #16 on: October 01, 2012, 05:22:37 am »

started another little ditty today....

initial stage1



stage 2

« Last Edit: October 01, 2012, 11:10:12 am by kreator »
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kreator

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Re: Space thread
« Reply #17 on: October 03, 2012, 08:07:48 am »

Stage 3



Still some more to add to the mothership. Just concepting it at the moment ,it may well change at the back, But its great to do these bits in partworks, add a bit, that bit don`t work, delete a bit, cool.
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Thanos

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Re: Space thread
« Reply #18 on: October 03, 2012, 02:35:46 pm »

It looks nice textured
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davdud101

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Re: Space thread
« Reply #19 on: October 03, 2012, 03:06:10 pm »

Aw, man, kreator, you'll have to do some sortt of tutorial on how you come up with these things. I think the biggest problem I have is that I can't get all those tiiiiiiiny, litte details like radio devices, weapons, etc.
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kreator

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Re: Space thread
« Reply #20 on: October 03, 2012, 04:22:15 pm »

« Last Edit: October 03, 2012, 04:33:09 pm by kreator »
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cooldude234

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Re: Space thread
« Reply #21 on: October 03, 2012, 07:12:54 pm »

It looks nice, besides the fact that I really hate open docking bays like that (there's just soo many issues that come with them).
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