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Author Topic: How to create a wavy wireframe?  (Read 6172 times)

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How to create a wavy wireframe?
« on: March 28, 2008, 05:57:08 am »

I would like to create what you can see on that screenshot attached. The example only has horizontal lines, but I'd like to achieve this effect with a wireframe consisting of horizonal and vertical lines.

I guess I would have to make a flat cube with lots of divisions, z-axis set to zero and work with the bevel or bump tool, by selecting points in a circular selection, but how exactly?
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adamsbullock

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Re: How to create a wavy wireframe?
« Reply #1 on: March 28, 2008, 01:08:07 pm »

You could add a reference image of a circle as a guide to selecting points - use a lower resolution grid & convert it to a subdivision, too.

Perhaps Terranim8or's facility to create a terrain from a height map might do the trick.

If it just has to look like a wireframe, you could always just lathe the shape then UV map a grid texture over it..

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hihosilver

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Re: How to create a wavy wireframe?
« Reply #2 on: March 30, 2008, 04:05:46 am »

What I'd try is creating a plane with many many divisions, then use terranim8or's displacement map feature, and just draw up what would normally be a bumpmap but use that for a displacement map and the program should do the work for you.
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