Glad i could help:) but i REALLY need a massive sea texture! lol
Or one thats bvery detailed ... Perhaps Lighthenwrap will help
Your questions ...
1.Do you need Adventure Maker to play the game we are developing?
No. Adventure Maker is just the construction tool. Once the game is made, it will be executed as an .EXE file. You can even add an installation program so when the audience use the game, they can install it like any other Windows game. It will be an actual game. The only things people will need is the video compression codec and stuff ... But i will look into that myself. If you can, then thats great. I need something that will compress the animations, actaully. I use VirtualDUB, WIndows Video Compressor, but the file size is still too large for big anims.
2. Can you save in this game?
Yes. And load. And have an inventory
3. Can you design your own main menu?
I think so. You can design your own inventory designs ...
4. Where are you getting your good textures from?
I get them from
http://www.cgtextures.com/textures.php ... Great Site
5. In amin8or how do you get the "Sun" affect in your renders? Is it just a light used?
I use high ambience and high diffuse settings. Experiement
Go on Riven (or Myst, or whatever game you might have in the style of myst) and look at how certain textures react to sunlight
6. How long does it take you to make all these models and texture them?
Hmmm ... Depends. I work ALOT lol. Sometimes a whole day, if i aint got anything else to do (raining, no coursework). Now im back at 6th form, modelling will be slightly slow i suppose. So far, all that ive modelled has taken my about a week, which aint bad
Ive got some great ideas for animations as well ...
In the SEAGULS ANIMATION IMAGE, i have a plan of adding seaguls, circling around the tower in the background (the tree one with the steps, which is in fact the rocket stand). To do this and add it to the game, I need a video cropping software. Does anyone know of anything i can use?? Freeware, presumably. Also, the models im creating are massive. I want soft shadows to bring out the best and give the most realistic impact ... But its going to take forever probablt! Does anyone know of any techniques to speed up rendering using anim8or?I know low polygon are quicker to render ...
Cheers:)