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Author Topic: Bugatti 37 WIP  (Read 24772 times)

kreator

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Bugatti 37 WIP
« on: September 17, 2012, 03:26:00 am »

I have been working on this Bugatti 37 For a while now on and Off

Its a Junk Bugatti and does not conform to the exact model so I can have some artistic Licence!



Hope you like it.





« Last Edit: September 25, 2012, 10:06:23 am by kreator »
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Thanos

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Re: Bugatti 37 WIP
« Reply #1 on: September 17, 2012, 04:34:39 am »

We like it we like it!
The air exit holes, are they bumpmaps?
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kreator

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Re: Bugatti 37 WIP
« Reply #2 on: September 17, 2012, 07:29:52 am »

Hello Thanos , I`m glad you have given it the once over, No the air intakes are all modelled. It is intended to form part of an animation I am preparing for a vintage scalextric track, (going back to my boyhood now! when I used to play with it in 1963-1965 that just shows my age does`nt it!!)





« Last Edit: September 25, 2012, 10:06:37 am by kreator »
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kreator

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Re: Bugatti 37 WIP
« Reply #3 on: September 17, 2012, 01:56:34 pm »

Update:

Bugatti and Bentley on track .....







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headwax

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Re: Bugatti 37 WIP
« Reply #4 on: September 17, 2012, 04:35:18 pm »

Heh, Kevin, that is wonderful work.
Congrats !
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kreator

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Re: Bugatti 37 WIP
« Reply #5 on: September 17, 2012, 06:12:57 pm »

Hi Andrew!

update...



More Track added More work to add to that Bugatti. Still have problems adding objects into scene may well revert back to Carrara to duplicate all the track etc.





« Last Edit: September 25, 2012, 10:06:58 am by kreator »
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CrashDrive

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Re: Bugatti 37 WIP
« Reply #6 on: September 17, 2012, 10:04:16 pm »

Lookin good 'kreator'.

I also had a great race track. Added custom wide racing slicks to one of my cars.
Ah memories.

Nice to see all the new postings.

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Thanos

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Re: Bugatti 37 WIP
« Reply #7 on: September 18, 2012, 11:13:08 am »

I remember that they were constantly falling off the track because of the high speeds :)
Oh! Oh! Will you make those bridges too? The ones supporting roads passing over other roads?
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kreator

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Re: Bugatti 37 WIP
« Reply #8 on: September 18, 2012, 02:21:57 pm »

Thanos: Yep all those Plus the Dunlop Half Tyre which is/was a feature of Snetterton. Hopefully I can find some time to do it
But, Chris Evans Has just bought it..

http://www.thesun.co.uk/sol/homepage/news/4543608/Car-mad-Chris-Evans-buys-racetracks-iconic-BRIDGE.html






« Last Edit: September 25, 2012, 10:07:13 am by kreator »
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Blick Fang

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Re: Bugatti 37 WIP
« Reply #9 on: September 18, 2012, 06:00:38 pm »

Beautiful work and a killer original idea!!!  Is that Carerra track???  ;)
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kreator

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Re: Bugatti 37 WIP
« Reply #10 on: September 19, 2012, 01:56:21 am »

Blick Fang: No its Anim8or at the moment , But It will be easier to duplicate and Orientate in Carrara as you can just duplicate each part in the scene. You do not have to physically import each object as you do in Anim8or.

Just another thing sadly lacking in anim8or`s scene mode!





« Last Edit: September 25, 2012, 10:07:30 am by kreator »
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kreator

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Re: Bugatti 37 WIP
« Reply #11 on: September 22, 2012, 05:19:08 am »

Track Layout now established Now I need to square everything up in Anim8or so made fly round cam view of track

Here is the Track Plan



The fly round is at:


Two chicanes and bridge, one of the straights will be replaced with Pitlanes ( working on thoses track pieces at the moment.






« Last Edit: September 25, 2012, 10:07:51 am by kreator »
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kreator

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Re: Bugatti 37 WIP
« Reply #12 on: September 23, 2012, 02:41:25 am »

&hd=1

Revised flyround with terrain (OpenGL rendered )





« Last Edit: September 25, 2012, 10:08:06 am by kreator »
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Arik_the_Red

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Re: Bugatti 37 WIP
« Reply #13 on: September 23, 2012, 02:50:34 am »

We're talking a real Top Gear moment here! whooohooooo!
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kreator

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Re: Bugatti 37 WIP
« Reply #14 on: September 23, 2012, 10:26:33 am »



Now rendered in A.R.T to see what the render time would be just over 5 Hours to completion with current setup.






« Last Edit: November 02, 2012, 08:18:25 am by kreator »
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