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Author Topic: 2011 Subaru WRX STi low poly  (Read 9145 times)

marshallh

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2011 Subaru WRX STi low poly
« on: November 03, 2010, 11:53:59 pm »








2294 triangles

This is going into my n64 racing engine. I am redoing it from the ground up (this time with real rigid body physics) but you can see the last incarnation here


all my stuff is made with anim8or.

edit: just realized I'm missing rearview mirrors. D'OH
« Last Edit: November 04, 2010, 12:38:26 am by marshallh »
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3Dgeek11

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Re: 2011 Subaru WRX STi low poly
« Reply #1 on: November 04, 2010, 02:33:05 am »

Wow, this looks awesome. :o

Is this going to be a real game?
If so, and if you need any help, (as you said in your youtube video) I'm pretty good IMO at low-poly modeling. So I could help out. :)

The rest of your stuff on YouTube is great, too. Love the Supertendo!
« Last Edit: November 04, 2010, 02:38:33 am by 3Dgeek11 »
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marshallh

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Re: 2011 Subaru WRX STi low poly
« Reply #2 on: November 04, 2010, 05:01:24 pm »

Wow, this looks awesome. :o

Is this going to be a real game?
If so, and if you need any help, (as you said in your youtube video) I'm pretty good IMO at low-poly modeling. So I could help out. :)

The rest of your stuff on YouTube is great, too. Love the Supertendo!

got any samples of your work?
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3Dgeek11

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Re: 2011 Subaru WRX STi low poly
« Reply #3 on: November 04, 2010, 06:03:12 pm »

Wow, this looks awesome. :o

Is this going to be a real game?
If so, and if you need any help, (as you said in your youtube video) I'm pretty good IMO at low-poly modeling. So I could help out. :)

The rest of your stuff on YouTube is great, too. Love the Supertendo!

got any samples of your work?

A few. I'll post some for you tomorrow.
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