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Author Topic: Steampunk World  (Read 176977 times)

Arik_the_Red

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Re: Steampunk World
« Reply #75 on: November 04, 2010, 09:53:08 pm »

awww Kreator... you didn't read the drivel that explains that steam-stuff? Now I'm hurt to the core...
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kreator

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Re: Steampunk World
« Reply #76 on: November 05, 2010, 04:24:57 am »

awww Kreator... you didn't read the drivel that explains that steam-stuff? Now I'm hurt to the core...

wot? what am I reading ?
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kreator

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Re: Steampunk World
« Reply #77 on: November 05, 2010, 04:27:47 am »

General comments:
I think that a project like this cool because it provides a theme that I know appeals to many people, and the general nature of the Steampunk genre seems to encourage individual creativity to the extreme. I had a story idea that is meant to merely provide a backdrop, and that at this point the real challenge is not the story itself, but the creation of a "piece of the world", the "neighborhood," and in that we would provide something that everyone could take for themselves and make more of, put their own little scenes and stories in. In essence, we would be making a world where many (in this case "we") live, so to speak, as a common environment, but where "we" would be able to make our own stories, just as every person on Earth has his or her own "story" in life.

I did throw some basic parameters as noted above, because it gives something with which to focus, and often people do like to build on each others' ideas. so that there would be a common thread on which we could all base things, and still allow for a lot of self-expression and development. Just as we all live on one "Earth", but still have a vast variety of individual contributions by the development of our own "world within", a city has common grounds, but involves many individuals who bring their own pieces to the city to make it what it is.



is this it?
« Last Edit: November 05, 2010, 04:29:19 am by kreator »
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$imon

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Re: Steampunk World
« Reply #78 on: November 05, 2010, 04:46:37 am »

But, in time the sun did return, the blue skies did return, and the world was reborn from the ashes. And the very cause of Man's - the Earth's - misery was discovered. In the heart of a massive, ragged hole in the world glowed a mountainous rock from Space... radiating, pulsing of orange light, hot to the touch, hard as a diamond. The cause of the world's grief, however, brought with it a wonder as well. When the rains fell, the waters burst into steam on touch... And Man found a gift in the heart of the world's destruction...

People found a way to mine the massive meteor, slowly removing small portions, and constructing great machines powered by the strange element's means of producing steam. And the Age of Steam was reborn, fueled by the scrapings from the massive, glowing rock. New machines provided new wonders, and crafts of land, sea, and air... and thus was that, with the dawning of a new century, the Age of Steampunk was born, and blossomed.

Read that kreator, its in the very first post of the thread.
Even so, it doesnt influence your factory design - the pieces of meteor have to be packaged in huge containers probably to keep it safe - those have to be hauled into the factory so the system is used for that instead of coal..
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MeepII

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Re: Steampunk World
« Reply #79 on: November 05, 2010, 07:50:23 am »

I could make  anything (well... not so good with characters), but I'd really like to make a walking machine/mech type thing.
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$imon

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Re: Steampunk World
« Reply #80 on: November 05, 2010, 08:52:27 am »

Sounds good Meep! There is always room for crazy things to walk around!
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kreator

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Re: Steampunk World
« Reply #81 on: November 05, 2010, 09:31:16 am »

ah! gotcha.... meteors, well its as good as coal so I`ll not need a furnace now then. Makes the factories chimney a bit redundant!
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$imon

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Re: Steampunk World
« Reply #82 on: November 05, 2010, 10:03:50 am »

The chimney is cool though so I say just keep it!

By the way - I was just thinking - it's not a meteor, technically it's a meteorite (a meteor 'surviving' impact with earth). but that's just on a side-note.

I'm working quite a bit on getting my house exterior done - I'm so rusty it's taking me ages!
While texturing I'm using 3ds max to bake GI to the texture itself - this is very useful and makes things look a lot better (IMO) . I was thinking this could save some time in the final render (whenever that will be) , to bake part of the shadows already onto the textures. This will require every object to be properly UV-mapped etc. though, so we'll see!
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Arik_the_Red

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Re: Steampunk World
« Reply #83 on: November 05, 2010, 11:09:03 am »

Hey, no reason to do away with chimneys... I'm sure there can be some use of smokestacks - to release some sort of greenhouse gas!  ;) Methinks Kreator might not like History books ;)  Me, either!

Meep, always wide open ideas for steam-powered vehicles... bicycles, tricycles, unicycle?

or maybe...

"The wrong trousers, Gromit!"   joking.
« Last Edit: November 05, 2010, 11:11:08 am by Arik_the_Red »
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ENSONIQ5

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Re: Steampunk World
« Reply #84 on: November 05, 2010, 05:21:10 pm »

The original idea for the side pipes on the limousine was fan-forced chimneys... then I remembered the smokeless heat source!  So now they are used to return spent, low pressure steam from the engine back to the boiler, the external pipes helping to cool and condense some of it back into water for improved efficiency and distance per tank of water.  Or something...!  The chimney on the factory could be a similar device, like a primitive version of a cooling tower on a nuclear power station.

Re the meteor/meteorite argument, actually it should be called a meteoroid.  Meteorite is the substance a meteoroid is made out of (no matter what the actual elements and compounds are), and a Meteor is the bright phenomenon caused when a meteoroid burns on passing through the atmosphere.  Not that this matters, just being pedantic!
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$imon

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Re: Steampunk World
« Reply #85 on: November 05, 2010, 07:08:57 pm »

Haha this is getting a nonsense argument, I'll give one more quote from Wikipedia, the most reliable source ever: after that we'll probably let it go since we're no geologists haha

Quote
A meteoroid is a sand- to boulder-sized particle of debris in the Solar System. The visible path of a meteoroid that enters Earth's (or another body's) atmosphere is called a meteor, or colloquially a shooting star or falling star. If a meteoroid reaches the ground and survives impact, then it is called a meteorite.

Anyway, the pipe-thing really is a bit of a shame yea, pipes are cool! no doubt about it.. so the fact that there won't be any waste smoke to be dealt with is quite a shame.. I say we just make pipes, chimneys, whatever anyway! Just because they look cool! It will only add to the effect that was thrown up of having the city covered in a fog or smog, which not only helps to model less, but also improves the overall coolness.

Nice trousers by the way Arik! I love Wallace and Gromit!
« Last Edit: November 05, 2010, 07:11:21 pm by $imon »
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Arik_the_Red

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Re: Steampunk World
« Reply #86 on: November 05, 2010, 09:24:43 pm »

Plenty of use for pipes, chimneys and such... For no other reason than they look cool!

As for meteoronions and such... Any rock from space that could be the size of a city blocK?
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kreator

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Re: Steampunk World
« Reply #87 on: November 06, 2010, 03:36:21 am »

Interior so far .... working on the blue contraption at the moment, an experimental Steam turbine, of some sort , could be
electric ?

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kreator

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Re: Steampunk World
« Reply #88 on: November 06, 2010, 08:29:50 pm »

new update for interior, plus a demo animation for the steam.

 
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3D Joe Wiltshire

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Re: Steampunk World
« Reply #89 on: November 06, 2010, 09:19:47 pm »

I'm really liking the shadows and darkness in that image :D
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