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Author Topic: Oops  (Read 5938 times)

MeepII

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Oops
« on: July 04, 2010, 05:59:24 am »

Is this meant to happen with the mesh2mesh script?

(it's putting dots so fast I can't scroll up)
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MeepII

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Re: Oops
« Reply #1 on: July 04, 2010, 06:20:00 am »

It sort of worked.
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3Dgeek11

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Re: Oops
« Reply #2 on: July 06, 2010, 08:09:23 pm »

I've never had the mesh2mesh script, or path2mesh, or anything like that work before, so..I can't help you.. ;)

They would be very helpful, though.
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MeepII

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Re: Oops
« Reply #3 on: July 07, 2010, 04:30:11 pm »

Yeah, I think it had too many divisions. The dots were probably meant to be there...
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hihosilver

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Re: Oops
« Reply #4 on: July 08, 2010, 10:19:29 pm »

The dots are just showing that it's working.  The longer it works (probably meaning more divisions like you said) the longer it will take to work and the more dots that will appear.  It should work over time as long as it's not too intense that it freezes your machine (it's happened to me before!)
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