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Author Topic: Goblin  (Read 36281 times)

Arik_the_Red

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Re: Goblin
« Reply #45 on: June 26, 2010, 01:39:44 pm »

Thanks for the comments. As for the mouth interior, I made the teeth (warped cones), and then duplicated their base circles as separate pieces to form the gums.... connecting the outer points to form the top of the gums as a single piece. After that, I selected the outer edges of the whole thing, and grew outward a bit, then moved that outline down, and grew again, moving the new outline down further, stretching and arranging the expanding areas as needed to get the form ... as shown here in final shape (not going into the tongue development, but you can see what I mean for just the gumline alone)...

Look at the below snd you can see the tooth-base circles and how I expanded from them.

I then placed the original teeth again as separate pieces, moving them about a bit to where it looked good to me, as if they are growing out of the gums.
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Arik_the_Red

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Re: Goblin
« Reply #46 on: June 27, 2010, 12:07:35 pm »

Full set of chompers...  next the completion of tongue, sides and throat.
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hihosilver

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Re: Goblin
« Reply #47 on: June 27, 2010, 02:32:43 pm »

This is great mate.  I like your method for forming the gums.  I've made some before, I'm pretty sure I used some more difficult method though!
The topology of this whole model looks pretty solid too, I'm liking it.  Keep up the good work!
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Arik_the_Red

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Re: Goblin
« Reply #48 on: June 28, 2010, 11:43:31 am »

Your words are too kind, hiho...

As for the gums, it just seemed right to set the teeth first, and then build the gums from them, since the teeth are the feature and the gums just the backdrop of the teeth, so to speak.

But I know just eyeballing the wireframe of the "face mask" that there are a few bad spots... but they do seem to wash out in the subdivide.
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