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Poll

Who made the best Anim8or version of his photo?

$imon
- 4 (10.8%)
Raxx
- 6 (16.2%)
menamarco
- 5 (13.5%)
Tof
- 7 (18.9%)
Kubajzz
- 15 (40.5%)

Total Members Voted: 20

Voting closed: November 07, 2009, 02:48:20 am


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Author Topic: [ COMPLETE ] Challenge #10: Take a photo  (Read 85700 times)

Kubajzz

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[ COMPLETE ] Challenge #10: Take a photo
« on: October 15, 2009, 06:40:35 am »

Take a photo

The goal of this challenge is quite simple - take a photo and then recreate the scene in Anim8or. It may not be as difficult as it seems...

Step 1: Take a photo
That's the first thing you have to do. It can be a photo of anything (as long as it doesn't violate any law or the forum rules, of course). It doesn't necessarily have to be a new one, if you have an older photo you like, feel free to use it. It is not forbidden to use a photo taken by somebody else, but you should take your own one if you can. If you use a photo taken by somebody else, don't forget to give credits to the author.

Step 2: Get modeling
Once you take the photo, you have to re-create the scene in Anim8or. Try to get all the shapes, materials and the light setup as accurate as you can so your final render and your photo are almost indistinguishable!

You don't have to set the position of all objects and the angle of camera exactly the same, more important thing is to make all the materials and the lighting look real.

How complex?
Do not choose a complex scene. In fact it's recommended to choose a very simple one (for example a pencil and a spoon lying on a table), because the goal is to make your render look real, no matter how complex it is.

Your entry
Your final entry will consist of 2 images - the photo and the rendered image. Both images must have the resolution of at least 640x480 pixels.
The image has to be rendered in Anim8or. Minor post-production editing of the final image is allowed (for example adding a DOF blur in Photoshop).

Deadline
This competition ends on Sunday, November 1st

Voting
Voting will be based on the level of realism in your final render. As mentioned above, the complexity of the scene is not important!


Alright, that's probably all you need to know. You can ask questions and post your WIP renders and final entries in this topic. Good luck!
« Last Edit: November 07, 2009, 04:27:40 am by Kubajzz »
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Pincho

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Re: Challenge #10: Take a photo
« Reply #1 on: October 15, 2009, 09:30:09 am »

Sounds like a good idea to me.
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3D Joe Wiltshire

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Re: Challenge #10: Take a photo
« Reply #2 on: October 15, 2009, 02:23:28 pm »

I second that!
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Tof

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Re: Challenge #10: Take a photo
« Reply #3 on: October 16, 2009, 02:12:31 pm »

One of the things I'd like to be able to do with Anim8or, I'll try to join this one...
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Raxx

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Re: Challenge #10: Take a photo
« Reply #4 on: October 16, 2009, 04:11:34 pm »

It's pretty easy to find things in the office to model...just gotta choose which one to do!
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3D Joe Wiltshire

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Re: Challenge #10: Take a photo
« Reply #5 on: October 17, 2009, 12:33:45 pm »

That's an awesome camera you have there Raxx!! Great angles and depth, do you do this professionaly??? :P
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$imon

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Re: Challenge #10: Take a photo
« Reply #6 on: October 17, 2009, 02:58:08 pm »

I'll be the first one to post a WIP image than...
I wanted to do something with a flash-lighted photo, so I made a photo of a key i had lying around.. Nothing too special, but I don't have much time I'm afraid.
I'm sorry the quality of the photo isn't like Raxx' pictures.. I wish I had a good camera, but since this 8 year old digital one is all i have, this will have to do (it's actually a good camera, spilled chocolate milk over it once, let the whole thing dry, and it still works!)
This poor quality actually gives a bit of a challenge as to recreating the image, with the imperfections it will be a bit harder..

On the attached image there is the Photo - Model - Wireframe

The model is almost done, the key just needs some depth in some places.. then it's on to texturing/materials and lighting.

(don't worry, the actual photo is a bit bigger than this, it will fit the 640x480 requirement!)
« Last Edit: October 17, 2009, 03:00:30 pm by $imon »
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hihosilver

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Re: Challenge #10: Take a photo
« Reply #7 on: October 17, 2009, 06:08:05 pm »

Great stuff guys!  Raxx, I like the first or third photo, I do like the first most though.
Simon, good looking stuff as always, and we know you're a master at rendering so I'm expecting phenomenal things!
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Kubajzz

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Re: Challenge #10: Take a photo
« Reply #8 on: October 19, 2009, 04:19:01 am »

Great photos Raxx! I can't wait to see your final entry!

Good job so far, Simon. It will be difficult to set up the lighting and materials for this one... But I'm sure you are gonna make it!

Here is the start of my entry... The scene is not very original, I call it "locked pen".
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$imon

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Re: Challenge #10: Take a photo
« Reply #9 on: October 19, 2009, 07:31:14 am »

Really nice start, kubajzz. It will be quite a challenge to get the transparent parts and the rubber look realistic, but I'm sure you can pull it off, good luck!



Here is the final entry for me, I don't have much time so I had to do the entry a bit quickly.
Attached are:
- anim8or render
- final entry after photoshop adjustments
  (color correction, highlights added, minor noise/blur)
- photo reference
« Last Edit: October 19, 2009, 07:48:06 am by $imon »
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Kubajzz

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Re: Challenge #10: Take a photo
« Reply #10 on: October 19, 2009, 08:10:27 am »

Amazing job Simon!

It looks like we all will have to try really hard to beat you!
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Jehovahenker

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Re: Challenge #10: Take a photo
« Reply #11 on: October 20, 2009, 12:18:02 pm »

I think I'm going to give this well a try, hope I can finish most of it this week (vacation)!

Note: I'll probably leave out the grass: or just a texture, or stone ground instead, is that oké?!

« Last Edit: October 20, 2009, 12:19:55 pm by Jehovahenker »
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Pincho

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Re: Challenge #10: Take a photo
« Reply #12 on: October 20, 2009, 07:05:31 pm »

Quote
How complex?
Do not choose a complex scene. In fact it's recommended to choose a very simple one (for example a pencil and a spoon lying on a table), because the goal is to make your render look real, no matter how complex it is.
I think I'm going to give this well a try, hope I can finish most of it this week (vacation)!

Note: I'll probably leave out the grass: or just a texture, or stone ground instead, is that oké?!



I guess you shouldn't choose something that you can't make.
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menamarco

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Re: Challenge #10: Take a photo
« Reply #13 on: October 20, 2009, 10:22:14 pm »

i am going to give this challange one a shot with this photo
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baxter

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Re: Challenge #10: Take a photo
« Reply #14 on: October 24, 2009, 07:27:20 pm »

this looks fun, i haven't even touched anim8or in a few months, maybe I should get back into it.
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