well a while ago i signed up for a learning contest at carrara louge, the idea was to illustrate the idea "Seven". So I put up my entry as something to do with Snow White. I can't remember the rules but the idea is to learn how to use some aspect of carrara and show that you have learnt something....
today I tried to polish up my image. I rendered the trident and the sign on an alpha background, then pasted them into the main render via photoshop, erasing bits and bobs to make them sit better and then adding a few shadows. The beard is plastered onto a sphere which is inside the elf's head.
in phot0shop I copied some of his leather jacket and applied the copy over the shoes on the ground, then made the layer a multiply layer, then dropped the opacity till some of the original shoes showed through
the forest of course is a textured applied to a plane or two, the leaves are transmaps over a gridded plane which I bent at random angles...
I think this will be my entry....
software: blacksmith 3d paint , anim8or, carrara, photoshop, uvmapper pro, I sourced a BVH file of someone sitting on a high chair, filtered it through truspace, then bent the skeleton to fit my elf, then spent an hour tweaking the hands, legs and arms etc because the BVh file went nutty
edit: just figured how to do a depth pass then combine it with an adjustment layer mask in photoshop, so the second image has a slight DOF
any c and c appreciated between the two images