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Author Topic: WIP: Locomotive  (Read 70194 times)

$imon

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Re: WIP: Locomotive
« Reply #15 on: February 25, 2009, 07:48:54 am »

Colclough; HEY! no staring! haha.. Glad you like it!

Spicy; yea.. it is hard to keep the detail up haha anim8or is already starting to lag a bit, but i hope ill manage!

Tanzim; Almost everything is subdivided when im rendering so I guess thats what makes it smoother. Its a lot of work keeping it not to crease though.
The bolts I made by uh, drawing a circular spline shape, with the divisions as the amount of bolts i wanted, then i copied one bolt to every 'corner' of the circle, so they would be evenly spaced.

Update04
I'm almost done with the top part of the first segment of the locomotive.. jeez.. thats a whole mouth ful, just means i have Very much left to do haha. Here a shaded, wire and a render with materials.






http://simon.cg-nation.com/train/wire04.jpg


« Last Edit: March 09, 2009, 09:04:56 am by $imon »
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Steve

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Re: WIP: Locomotive
« Reply #16 on: March 03, 2009, 01:35:06 am »

You sure don't cut any corners.  Excellent job!
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almost cool

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Re: WIP: Locomotive
« Reply #17 on: March 03, 2009, 10:16:13 am »

This looks sweet!Reminds me of Team Fortress 2 a little.

Nice use of the pipes!

spicy

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Re: WIP: Locomotive
« Reply #18 on: March 03, 2009, 11:41:11 am »

Its looking very smooth, infact too smooth :)
Really good job. Now just imagine what its going to look like completed. The graphics do remind me of Team Fortress 2 as well, like a little cartoony but not much.

Team Fortress 2? I got the Orange Box on 360 :)
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$imon

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Re: WIP: Locomotive
« Reply #19 on: March 03, 2009, 03:37:21 pm »

Steve; Thanks for the encouragement! Modeling is going quite good with anim8or ^,^ It is very fun to work on this.

Almost Cool; I must apologize for I dont know that game.. I any case this probably will not be the style it will have in the end, I am going to add different color filters & a AO layer in the end, so it will most probably look a lot different ;) Glad you like it though!

Spicy; Thanks a lot! I am trying to keep all the parts as smooth as possible, mesh deformations are só 2008  ;)


Update05
These updates might not look too pretty but its basically just showing which pieces I'm getting done to end up with the whole detailed locomotive.. Ive added the lamp on the front, made a start on the back half of the top. More details to come !






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floyd86

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Re: WIP: Locomotive
« Reply #20 on: March 03, 2009, 03:45:13 pm »

Simon you keep amazing me, the amount of detail is stunning. I hope you will finished this some day: what a nice render that would be!
Keep it up.

spicy

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Re: WIP: Locomotive
« Reply #21 on: March 03, 2009, 03:50:21 pm »

Agreed. fantastic work. this really is stunning :)
If this was animated once completed it would be ace!
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onespirit5777

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Re: WIP: Locomotive
« Reply #22 on: March 04, 2009, 08:17:46 pm »

UGH! Wow!

What else could be said!
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Indian8or

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Re: WIP: Locomotive
« Reply #23 on: March 05, 2009, 05:06:24 am »

Greaaaaaaaaaaat!!!  $imon, were you sitting inside a locomotive while you modelled this beast?  I guess you have one in your courtyard.
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captaindrewi

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Re: WIP: Locomotive
« Reply #24 on: March 06, 2009, 09:33:20 am »

exemplory, serious, senior, modelling work
could any one write an .an8s script for this.........ho ho!
« Last Edit: March 07, 2009, 01:37:21 pm by captaindrewi »
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$imon

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Re: WIP: Locomotive
« Reply #25 on: March 07, 2009, 09:07:04 am »

Floyd; Thanks for the support! I really hope I will finish it some day, this wip alreayd took 3 hours to render, itll be fun ^,^

Spicy; Heh I wish I could say with certainty i was going to animate it.. But taking the render times into account + my animating experience in anim8or, I dont think it will happen.. but you never know ^^ thanks though!

onespirit6777; Heh thanks a lot ;)

Indian8or; Yea i have a few locomotives in my back yard, uhhh.... no sorry ahah.. I am using some crappy reference images, so a lot of it is guessing =) im glad you like it though!

captaindrewi; For which part would you like an .an8 script? a locomotive? hahaha that would be a hellova script ;) Thanks for the support though!


Update06
Ive been modeling quite a few things, but progress is going slow.. So i figured i would show you what got so far, the very front smaller wheels are attached. I will work my way backwards from here :) A Ao render here to show some details ( it took 3 hours to render, probably cuase i had the wrong material for the ground.. )




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neodelito

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Re: WIP: Locomotive
« Reply #26 on: March 07, 2009, 01:46:52 pm »

nice renders and work..(you have a lot ram)
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hihosilver

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Re: WIP: Locomotive
« Reply #27 on: March 07, 2009, 05:55:20 pm »

This model sir, is insane.  In a good way of course!
Wonderful modeling so far.  I haven't found much to critisize, though the crease in that last image (on the left) could perhaps be a bit sharper, though I personally have no idea what it is so perhaps I'm not the best judge.  For a metal object like a train though, I would think it would be a little sharper/inorganic.
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Tof

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Re: WIP: Locomotive
« Reply #28 on: March 07, 2009, 09:03:19 pm »

Hey,

Really wonderfull, how many hours (days, weeks??) to make this superb work??
Good will for the rest!
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$imon

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Re: WIP: Locomotive
« Reply #29 on: March 09, 2009, 06:48:30 am »

neodelito; Heh thanks! I only have 2 GB of RAM at the moment though, thinking of buying and extra GB (i think thats the max that can go in my pc) ... But I'm not complaining, I keep large parts hidden most of the time and the file is very workable that way!

hihosilver; Youre absolutely right, I did that front bumper kindof quick, it has a hard shape to model.. I am going to improve that still , thanks for noticing ^,^ Keep me sharp!

Tof; Thanks! Glad you like it.. I didnt check the time but so far ive spent quite some afternoons.. I'm guessing about 30 hours so far ;-)



Update07
While I'm modeling I thought I would show a reference image of what the end result should resemble, The green parts is what i have already modeled so far.. As you can see, most detail is yet to come on the sides.. So stay tuned!


« Last Edit: June 15, 2013, 07:37:51 am by $imon »
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