Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Pages: [1] 2 3

Author Topic: Picture Frame  (Read 48394 times)

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Picture Frame
« on: January 30, 2009, 10:36:18 am »

Hey all!

As you might know, I usually work in 3d studio max.. But over the past year ive been working on some things in anim8or as well.. Here is something I just finished today .. worked on it like 1 hour a month over the past year haha.

Its all rendered in anim8or too. I made a plain render with three area lights and a AO pass, I combined this in photoshop to create the final composition.

There is:
- Final Composition
- Plain Render
- AO Pass
- Clay Render
- Clay Wireframe
- Detail Wireframe







The painting is by Jamie Williams Grossman (http://www.hudsonvalleypainter.com/)

« Last Edit: January 30, 2009, 12:22:07 pm by $imon »
Logged

floyd86

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1056
    • View Profile
    • http://youtube.com/profile?user=floyd386
Re: Picture Frame
« Reply #1 on: January 30, 2009, 11:25:46 am »

Very nice simon. The attention to details is stunning. It most have been a hell of a job to get every edge/point worked out ;D.
I still have some crits:
 
  • You might want to increase the influence of the AO pass, the details now look to much like a normal bump map. Which is shame, since you spend so much work on the modeling all the details.
  • Second, in the composed image you can see a small white line around the frame of the picture. It seems like the different layers don't overlay exactly. A little blur might remove this.

Overall great work!

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Re: Picture Frame
« Reply #2 on: January 30, 2009, 12:24:03 pm »

Hey thanks floyd, yea I saw those aspects too.. I changed the white border for you :) it was actually a reflection from the wall on the wood, but i got rid of it.

I agree that it looks a bit flat, which is probably because the actual model is a bit flat, i worked more on getting the shapes right than having the right relief, so it might be a bit flatter than it shouldve been in real life. Also it is only one poly thick, couldnt be bothered to make it go 'around the corner', if you catch my drift.

And yea it was a hell of a job haha but fun :D
Logged

maxie

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: Picture Frame
« Reply #3 on: January 30, 2009, 12:29:02 pm »

This picture frame is phantastic! Thank you for showing.
Logged

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Re: Picture Frame
« Reply #4 on: January 30, 2009, 12:45:42 pm »

Thanks maxie! Glad you like it...


I decided it could use a bit more reflections.. so i rendered out only the reflections and added them in photoshop once again.. Here the result & the map

Let me know which one you like more! I thought this one shows a bit more depth.. but not sure!







edit: ugh I'm hard to get satisfied haha.. I thought the reflection was a bit too much, so heres another version with something in between haha


thats really the last one :P
« Last Edit: January 30, 2009, 02:17:15 pm by $imon »
Logged

RudySchneider

  • Sr. Member
  • ****
  • Posts: 450
  • There are no problems, only opportunities
    • View Profile
Re: Picture Frame
« Reply #5 on: January 30, 2009, 02:43:28 pm »

$simon, GREAT detail!  The first render almost looked like it was made from pressed leather.  Your latest looks like heaily lacquered wood.  Excellent!
Logged
G

maxie

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: Picture Frame
« Reply #6 on: January 30, 2009, 03:39:47 pm »

Hmmm ... I would definitely prefer the very first picture frame you showed.

To me, the later ones do not look like light reflections from the "lacquering", but instead like old frames that could need a new layer of paint ... as if parts of the lacquer layer have flaked off ...  :(
Logged

lynn22

  • Sr. Member
  • ****
  • Posts: 591
    • View Profile
    • 3D Animation
Re: Picture Frame
« Reply #7 on: January 30, 2009, 06:57:42 pm »

Third time (lucky) final. ;D

Gorgeous work $imon, though I find the lacquered look somewhat OTT for the size of the painting it's great modeling nonetheless.
If the painting is in oil, should it not have a little sheen as well ?
Logged

hihosilver

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1294
    • View Profile
Re: Picture Frame
« Reply #8 on: January 30, 2009, 11:38:25 pm »

Wonderful!  That's a ridiculous amount of detail, and wonderfully done.  At first I thought you got your hands on a copy of Zbrush or Mudbox haha.
Rendered in Anim8or too!, very nice.  Once thing I'm interested in is the reflection pass you just did.  How exactly did you achieve that?  Did you create some white block or something behind the camera for it to reflect onto?  The composite is done very nicely though, and I love the idea, and should probably use that method more often as it seems to give you a lot more control over the final image.

Well done
« Last Edit: January 31, 2009, 12:02:16 am by hihosilver »
Logged

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Re: Picture Frame
« Reply #9 on: January 31, 2009, 05:05:48 am »

Thanks Rudy, maxie and lynn! I guess it's to each his own which one you prefer.. so ill just keep them all in the thread ;)
Lynn, the painting actually does have  a little 'sheen', i guess its not too noticable sorry.

Hiho; Heh, I'm not skilled enough in zbrush to produce anything good ;) I dont like it asmuch as regular modeling anyway..
Youre right about the reflection pass; i placed two blocks behind the camera with a white emissive of '2', so they show up white when there are no light sources. The other objects have materials with an ambient of 1, the rest on 0, so they show up black in a render without lights. Only the frame had a 0.4 specular/reflection setting, so that is the only thing that is visible when rendered.
Logged

lizeal93

  • Full Member
  • ***
  • Posts: 177
  • Coool!
    • View Profile
Re: Picture Frame
« Reply #10 on: February 01, 2009, 01:57:02 pm »

wow.........................


great detail. a real beauty

so.. when are you moving to new zealand? mmm.....
Logged
there are two things that are contstant. human stupitity and matter.
and i'm not to sure about the second one.
-Albert Einstien

Thanos

  • Full Member
  • ***
  • Posts: 104
  • -.-
    • View Profile
Re: Picture Frame
« Reply #11 on: February 01, 2009, 02:49:52 pm »

wow, when I saw the first one with the reflections, I thought it was a real marble frame
Logged

xalener

  • Sr. Member
  • ****
  • Posts: 257
    • View Profile
Re: Picture Frame
« Reply #12 on: February 01, 2009, 06:31:48 pm »

I really like the last one the best.

We need more photoreal anim8or renders like this.
Logged

ENSONIQ5

  • Hero Member
  • *****
  • Posts: 1012
    • View Profile
    • Mission Backup Earth
Re: Picture Frame
« Reply #13 on: February 02, 2009, 02:39:56 am »

Some of the neatest vertex modelling I have seen $imon, really excellent.  I have studied your wireframe image for ages, and I have come to the conclusion that I lack sufficient patience to create anything to this standard!  I think, personally, that I like the second last one most, looking as if it has been coated in many, many layers of lacquer.  The stark, almost white glare reflections make it clear to the viewer, without any other indication, that there is a window in the wall opposite the one on which the painting hangs.  The white light is exactly what you would expect to see through a clear window on a bright but cloudy day, or perhaps through net curtains on a sunny day.  My only really minor crit is that I think the shadow cast by the frame is a little too sharp, if the light source is a window.  My impression is that it should be so soft as to be almost an ambient occlusion effect, the window being a large, close light source.  Really amazing, and although the render is the ultimate point of any 3D work, the wireframe being only a means to an end, it's the wireframe of this work that really blows me away.  Kudos mate!
Logged

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Re: Picture Frame
« Reply #14 on: February 02, 2009, 07:07:09 pm »

Wow thanks guys,

lizeal; Not sure why I'd move to new zealand.. would be nice! but.. maybe later haha!

ensoniq; Thanks for the advice, I know the shadow doesnt resemble the reflections there, that is mainly because the original render (at the top) was meant to be light from a spot, shining down on the painting.. I then just photoshopped the reflection pass over it, so the same shadows are shown.. sorry for that!

I had a little more fun with reflections in anim8or haha.. i call it 'adrift' ;) I hope it is bright enough to see the silhouette well.


Logged
Pages: [1] 2 3