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Author Topic: new guy  (Read 7183 times)

rellik420

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new guy
« on: December 25, 2008, 10:59:18 am »

took me about an hour. i tried t do it fast as i could. so i skipped almost all detail.
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rellik420

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Re: new guy
« Reply #1 on: December 27, 2008, 04:17:21 am »

I tried with cell shaded. You cant use this cell shader "trick" with art. you have to scanline it.

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Bobert

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Re: new guy
« Reply #2 on: December 29, 2008, 11:07:40 am »

Nice job. Do you plan to animate it?
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If a squirel had lips...could it whistle?

rellik420

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Re: new guy
« Reply #3 on: December 29, 2008, 12:41:12 pm »

yea i rigged him. i only put him in a few poses. i might do a couple sequences. but i have to round him out 1st. hes way to square. i just tried 2 make it as fast as i could and i wanted 2 see what it looked like.
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hihosilver

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Re: new guy
« Reply #4 on: December 29, 2008, 05:21:46 pm »

Technically that is not cell shading.  You'd  call the outline something like and outline, or border or something.  Cell shading is the actual shading of the 3d model, which you can recreate in anim8or, but this is not cell shading.
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