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Author Topic: Something is wrong with perspective view  (Read 7261 times)

aGMuser

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Something is wrong with perspective view
« on: December 18, 2008, 03:19:24 pm »

It doesn't displays my flat model normal.Does anyone knows how to fix this?
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Raxx

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Re: Something is wrong with perspective view
« Reply #1 on: December 18, 2008, 03:35:04 pm »

Don't use perspective view?

Perspective view works the way it's supposed to: The size of objects grow/shrink as they get closer/farther, just like it's seen from the eyes or a camera. So there will be distortion based on the viewing angle and distance away from the camera.

All other views are orthographic, meaning there's no distortion. If you want to see the model without the distortion then you want to use this for modeling and rendering. Note that you can not set the camera in scene mode to orthographic (would be nice), so the only way to render an object or scene is by using one of the orthographic viewports and arc rotating to where you like and then rendering from there after hiding any camera or light objects.
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xalener

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Re: Something is wrong with perspective view
« Reply #2 on: December 19, 2008, 09:46:52 am »

Look at your hand. Now look at your front door. Does your hand look big compared to your door? It isn't, it's just closer. That's how vision works and that's what you're seeing. It is not a glitch in any way...
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3D Joe Wiltshire

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Re: Something is wrong with perspective view
« Reply #3 on: December 19, 2008, 07:44:25 pm »

Just something I though i'd share...

Close one eye, now hold both hands up in front of you, move one closer and one further away... the depth is gone, it looks slightly as if one really is bigger than the other.

Just though i'd share that with you guys, don't do it in public though, or you'll look a BIT wierd.
:P
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