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Author Topic: how to environment maps  (Read 6814 times)

musicstuff

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how to environment maps
« on: December 12, 2008, 11:00:35 pm »

i don't know what i'm missing or doing wrong but i'm having a hard time trying to make a environment map work.
does anyone know of any environment map tutorials ? 
thanks
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Raxx

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Re: how to environment maps
« Reply #1 on: December 13, 2008, 12:48:42 am »

Environment maps are relatively easy to use and don't really require tutorials unless you are trying to make your own maps.

Have you looked at the Manual?

A couple of notes...
1. Depending on your graphics card, you may or may not be able to view environment maps in the workspace but you will always be able to see them when rendered in the scanline or ART renderers.
2. You can set a single texture as an environment so long as it's loaded beforehand (load the image using diffuse, ambient, spec slots).

If that doesn't help then please explain further what you're having trouble with. I couldn't find any tutorials on the spot but you can always search this forum and the old original forum for helpful articles.
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musicstuff

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Re: how to environment maps
« Reply #2 on: December 13, 2008, 01:51:11 am »

Thanks
my graphics card is not up to the task
"oh well"  i'll have fun anyway with other fun anim8or stuff
all the best
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hihosilver

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Re: how to environment maps
« Reply #3 on: December 13, 2008, 02:06:08 am »

That doesn't mean you can't use them!
That simply means you can't view them in the anim8or window.
If your graphics card doesn't support, it, you can still use them, and they will show up in the final render as the renderer doesn't rely on your graphics card.
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