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Author Topic: Dragon Head model  (Read 15834 times)

falloffalot

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Dragon Head model
« on: November 11, 2008, 07:58:56 pm »

This will be my entry for the long and winding comp over on animanon.
Still go a bit to go so feel free to leave C & C  ;)

« Last Edit: November 12, 2008, 03:25:27 pm by falloffalot »
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3D Joe Wiltshire

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Re: Long & Winding stills comp
« Reply #1 on: November 11, 2008, 08:00:48 pm »

Woah, I wouldn't want to be in range of those teeth.
Great work, adding colour?
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Francesco

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Re: Chained up Dragon in a swamp
« Reply #2 on: November 11, 2008, 09:44:40 pm »

Really a nice model, and the idea in general is also good. You succeeded in showing a mix of fear and anger on its face.

I'd like to see the collar too in the final render.

By the way, how did you make the fog?

Keep on, this is going to be another awesome still.
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falloffalot

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Re: Dragon Head model
« Reply #3 on: November 12, 2008, 03:28:11 pm »

Francesco: Some of the fog is a trans map. I have applied the skin texture:
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floyd86

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Re: Dragon Head model
« Reply #4 on: November 12, 2008, 04:36:38 pm »

Nice model! Very good modelling. The textures are quiet good, but i have some suggestions. The texture needs a (bigger) bumpmap and less specular.
Now the texture looks too flat and the nose is too shinny, to my opinion. Second is the texture of the mouth a bit odd and low res. Maybe a less noisy texture will fit better.
For the rest it looks really good, keep it going!

hihosilver

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Re: Dragon Head model
« Reply #5 on: November 12, 2008, 06:54:10 pm »

Does the texture have a specular map?  With the current skin texture a specular map would really help the realism.  The inner mouth and gums also seem to have a bit too sharp of contrast, meaning the texture should perhaps be more blurred or just not as splotchy.
Good start though, I look forward to the final!
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Indian8or

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Re: Dragon Head model
« Reply #6 on: November 13, 2008, 03:01:17 am »

Fantastic!!  Eyes and skin folds will add required realism.
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falloffalot

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Re: Dragon Head model
« Reply #7 on: November 22, 2008, 09:40:00 am »

This may be my final render for the Long & Winding Comp on Animanon.com:

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3D Joe Wiltshire

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Re: Dragon Head model
« Reply #8 on: November 22, 2008, 10:09:44 am »

Wowa, it looks very angry, I like the way that the tail wraps around the chain, and the way it is weighing down on it! The fog stuff was a great idea as well, no need for the whole body, just the coolest bits :P

That's a great render, I like how the coloured dragon in the front is contrasted to the basicly greay background.
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General Clivis

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Re: Dragon Head model
« Reply #9 on: November 23, 2008, 10:24:32 am »

nice.
realy good texture.
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lizeal93

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Re: Dragon Head model
« Reply #10 on: November 23, 2008, 05:31:18 pm »

really cool model. nice texture and pose.

my one critic is the chain around the tree it is too perfectly wrapped, other than that great job!
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Inxth

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Re: Dragon Head model
« Reply #11 on: November 26, 2008, 02:02:31 am »

Sweet Texture control! Nice modeling, and it looks cool. Why not create an animation using that?

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falloffalot

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Re: Dragon Head model
« Reply #12 on: November 26, 2008, 02:51:56 pm »

Thanks Inxth, It's a stills comp m8 so I've not bothered messing around with skins & bones and all that lot.
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Inxth

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Re: Dragon Head model
« Reply #13 on: November 26, 2008, 05:07:08 pm »

oh ok.
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