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Author Topic: How to create objects on to certain bones?  (Read 7880 times)

Shrooblord

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How to create objects on to certain bones?
« on: July 24, 2008, 02:13:49 pm »

How do u create objects on bones?
I have this eggplant "moster", made it from the tutorial, gave it tentacles with bones and cilinders and stuff, but now I want to know how to make objects onto bones?
I know it`s possible with root bone, but is it possible with the others?
I have this egg, which is one top and that is supposed to be the mouth. I wanted to create "lips" just like the eylids on the tutorial. But can I do it with bones, so the lips can move?
If i try, the object doesn`t come on the bone, but somewhere on the ground!
Please help.
Sencirialy thanks,
Shrooblord ;D
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mak

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Re: How to create objects on to certain bones?
« Reply #1 on: July 24, 2008, 03:41:44 pm »

sounds like you should keep reading the manual, but in short to move the lips try using morphs
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realisim is for reality

Tanzim

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Re: How to create objects on to certain bones?
« Reply #2 on: July 25, 2008, 04:29:56 am »

Actually bones are better for lip-syncing if your animation skills are good enough!
As mak said, keep reading the manual, search the forum, there's a search button on the top, and also sue Google for answers, there are a lot of tutorials out there.

I'd also suggest:
http://www.mp3d.info/Anim8ortutorials/
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Shrooblord

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Re: How to create objects on to certain bones?
« Reply #3 on: July 25, 2008, 05:46:23 am »

The Manual?
The in-"game"-help file?
My Help... option is disabled!
I`m not allowed to use my manual, if that`s what you mean by manual...
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ENSONIQ5

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Re: How to create objects on to certain bones?
« Reply #4 on: July 25, 2008, 05:54:04 am »

If you look to the left of this screen, in the site navigator you will see the link "Manual", third link from the top.  Click on that and you can download the full Anim8or manual in PDF format.
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Shrooblord

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Re: How to create objects on to certain bones?
« Reply #5 on: July 25, 2008, 06:12:27 am »

I got the lip thing to work by itself. I new how to do it, but I had made the "lip" object on a specific co-ordinate, based on where the "mouth" was. That`s why it was somewhere beyond the bone itself, instead of the suspected position...
But now, if I move the lip, it goes straight THROUGH the mouth!
(Remember it`s an eggplant model, so it`s a half of an oval which goes straight through an actual oval. Like a shell of an egg. The shell goes straight through the egg itself!(in my case))
How would I solve this?
Nevermind, I just scaled down the egg-mouth. It works now.
« Last Edit: July 25, 2008, 06:25:21 am by Shrooblord »
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